SKIN shading studies / CYBORG - (Arnold / Keyshot / VRay / Mental Ray)

Far from my daily job comfort zone as a Matte Painter and as a challenge and refreshing learning experience, i test a 2D / 3D workflow creating a cliche' Cyborg face little concept, combining Maya / Arnold for main skin shading / lighting and Keyshot for some extra passes, cooking all in Photoshop. Face model by Ten24 Mech Kitbash by Nick Govacko